Updates

  • Announcement 1.1.0

    Hey Everyone,

    After spending 2 years not doing much and finding it hard to get motivated, I’ve finally finished the 3rd level of Casus Vita.

    It’s ready for you to play, everyone! Go ahead and enjoy lots of time in the beautiful green world, and help our hero achieve his goal.

    My slow progress was also because I was working a lot on another game called Griflers Town. We’ve made some big improvements there too, and you’ll see them soon.

    It feels like the perfect time now.

    Take care
    ~ super dam

  • Blog 1.0.5

    Hey Everyone,

    It has been the longest, since any update here.
    Moreover, I had been lazing for a while working. But I had been playing some of my other favorite games, and now I think I know what I should do next.

    I am spreading around for a while now, trying to find reviews about Casus Vita, and trying to chalk off the ideas that won’t work.

    Regards

  • Blog 1.0.4

    Hey Everyone,

    Have been tinkering with numerous ideas on how to improve level 2 i.e. of Sacred Temple of Casus Vita. Also have been working on a couple of new ideas of what should level 3 look like.

    Having been working in mazes, I have also been working on a new idea i.e. an RPG.
    But it is still in a more of ideation phase than development phase, I might start out a new site to share progress for that soon.

    Adding a couple of screenshots for your reference.

    I hope you like these.
    Kudos
    SD

  • Announcement 1.0.9

    Hey Everyone,

    Hoping you all are doing well.

    I am very excited to mention a new level in the Game Casus Vita has been added. 

    This Level is called Sacred Garden.

    Talking about this Level, this level represents the symphony in the middle of the night. Usually, Nights are associated with Terrors, but that cannot be the only thing. People have some of the best of their moments with someone in the night, either taking a Romantic walk or Star Gazing, – Nights has a lot to offer. 

    So keeping this in mind I have created this experience of hovering through the city, with very soulful music that captures the essence it has to offer.

    And you may eventually be able to reminiscence the long walks under the umbrella of stars you might have ever taken.

    Happy Gaming

    S.D.

    #gaming #gamedev #maps #unity3d

  • Announcement 1.0.8

    Hey Everyone,

    I am super excited to mention that, a whole new level of Casus Vita has been created.
    And this map is being deceived as a bit boring or triggering.

    As this map is completely a concrete jungle.
    Actually not completely – but 70% of this is actually concrete.

    This is created to give a sense of being lost in a concrete-like environment.
    And a true adventurer is one who finds an adventure even in the adamant of the places. For example, if you are lost in a city or you are trying to find a small spot in a concrete environment.

    Right now this map is being called Sacred Temple, I hope you will also like it just as you loved the previous one.

    Regards
    S.D.

  • Blog 1.0.3

    Hey Everyone,

    I hope you all are doing well.
    Wishes for a New Year.

    So I have a really great announcement to make today, having been hindered with numerous ideas, I have decided to create a new game with low-poly-based graphics.
    The theme of this game is yet to be revealed, but I really want to make it awesome and in the RPG types.
    Adding a small screenshot from what current has been created so far.

    Landscape View of the OPEN WORLD CITY Project

    I hope you will like it.

    ~
    S.D.

  • Announcement 1.0.7

    Hey Everyone,

    Introducing the character ‘Creep’.
    To make your walk a bit thrilling, I have decided to introduce this character.

    As the name suggests this character will stalk you around the premises and on being near him, he can rob you too.

    What’s more thrilling than a Character shadowing you, within the unknown?

    Along with the character, I have been working on a couple of more developments.

    The Main Menu problem of not being able to click on the text has been resolved.
    A Difficulty selection menu has been added – for users to switch between the game modes Easy and Difficult.

    The Game Over screen has been changed, for the many users were complaining about, mouse courser not working in that scenario.

    I hope the Creep character will add more thrill to your journey.

    Regards
    SD

  • Blog 1.0.2

    Hey Everyone,

    Greetings for a very Happy Diwali to all of you.

    I have been working on an update for the game. A couple of graphical glitches have been fixed. But right now my major focus is on making it available for an another platform.

    That too be revealed soon, what platform.

    Regards

    Dam

  • Annoucement 1.0.6

    Hey Everyone,

    A new version of the game has been uploaded on the Itch.io platform.
    This latest version is also for the Windows-only platform.
    https://super-dam.itch.io/casus-vita-101

    This new version has a lot of changed visuals.

    When I set out to create the game I had a vision in mind, that how it should look like. And how would a person associate the memories of a trip with this game?

    So the game is finally coming onto that visually.

    Still, a lot of work is in progress, and many thanks to all of you for your constant feedback.

    That means a lot and it is growing bigger.

    You’re all my Casus Vita fam.

    Regards
    Super Dam

  • Announcement 1.0.5

    Hey Everyone,

    To everyone concerned with that while installing the Title of the Game comes up as ‘Runner of Maze’.
    ‘Runner of Maze’ was the title I gave to the game initially so there are some files that still pick it up as same.

    ‘Runner of Maze’ & ‘Casus Vita’ are the same titles for this project.
    https://super-dam.itch.io/casus-vita-101

    I am still busy fixing a couple of minor bugs and adding new elements to the game, which’s why I haven’t gotten a good time to fix it.

    Please do not be confused by this.


    Regards
    Super Dam